Fashion Design notes

Site: Barbara Leah Wandati
Course: Barbara Leah Wandati
Book: Fashion Design notes
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Date: Friday, 15 August 2025, 1:29 PM

1. fashion and design introduction

 
 
 
 
 
 
 
 
AI Overview
Introduction to Fashion Design Course - Short | Polimoda ...
Fashion design is the art and practice of creating clothing and accessoriesIt involves the application of design, aesthetics, and natural beauty to clothing and its accessories. Fashion design is a global industry, encompassing everything from haute couture to mass-market clothing. It's a field that blends creativity, technical skill, and an understanding of trends and consumer demands. 
Key aspects of fashion design include:
  • Conceptualization and Ideation:
    Fashion designers translate their vision into tangible designs, often drawing inspiration from various sources like culture, art, and personal experiences. 
  • Sketching and Design Development:
    This involves translating ideas into sketches, technical drawings, and eventually, prototypes or samples. 
  • Pattern Making and Construction:
    This is the technical aspect of fashion design, where patterns are created to guide the cutting and sewing of fabric into garments. 
  • Understanding of Materials and Textiles:
    Designers need a good grasp of different fabrics, their properties, and how they behave when used in clothing. 
  • Aesthetics and Design Principles:
    Elements like color theory, balance, proportion, and texture play a crucial role in creating aesthetically pleasing and harmonious designs. 
  • Trend Forecasting and Market Research:
    Fashion designers need to be aware of current trends, consumer preferences, and market demands to create designs that are relevant and marketable. 
  • Marketing and Promotion:
    Fashion designers also play a role in showcasing their collections, often through fashion shows, lookbooks, and collaborations with retailers. 
Career Paths in Fashion Design:
Fashion designers can work in various settings, including: 
 
  • High fashion (Haute couture): Designing unique, custom-made garments for a select clientele.
  • Ready-to-wear: Designing clothing for mass production and retail.
  • Freelance: Working on a project basis for various clients.
  • In-house at a fashion house or brand: Designing within a specific brand's aesthetic and guidelines.
  • Starting their own label: Developing and managing their own brand and collection.
Fashion design is a dynamic and evolving field, constantly influenced by cultural shifts, technological advancements, and changing consumer preferences. 

2. introduction of fashion

Fashion, at its core, is a dynamic and multifaceted form of human expression that transcends mere clothing. It's a powerful visual language, constantly evolving to reflect and shape the cultural, social, economic, and technological landscapes of our world. More than just covering our bodies, fashion allows individuals to communicate identity, status, mood, and belonging, making it an intrinsic part of human history and contemporary life.

From the practical necessity of early garments designed for protection, to the elaborate displays of wealth and power in ancient civilizations, and through the rapid cycles of modern trends driven by global connectivity, fashion has always been a mirror to society. It's an industry of immense creativity, where designers, artists, and artisans translate ideas into wearable art, influencing everything from the fabrics we touch to the silhouettes we embrace. Yet, it's also a deeply personal choice, allowing each individual to curate their own unique aesthetic and present themselves to the world. In essence, fashion is a continuous conversation between individual identity and collective culture, constantly redefining what it means to be dressed.

3. history of fashion

The history of fashion is a compelling narrative of human ingenuity, cultural values, and societal evolution, stretching from rudimentary protection to complex statements of identity. It's a field that intertwines art, technology, economics, and sociology, revealing how what we wear is never just about fabric.

Here's a comprehensive overview of fashion's journey through the ages:

I. The Dawn of Dress (Prehistory - c. 3000 BCE): Survival and Symbolism

  • Necessity as the Mother of Invention: The earliest forms of clothing were primarily for survival. Animal skins, furs, leaves, and bark provided protection from the elements. Evidence of bone needles from as early as 18,000 BCE indicates early sewing techniques.

  • Beyond Utility: As human societies developed, clothing began to serve symbolic functions. Adornments like shells, beads, and pigments indicated tribal affiliation, status, and spiritual beliefs.

II. Ancient Civilizations (c. 3000 BCE - 500 CE): Status, Climate, and Craft

  • Ancient Egypt: Dominated by linen due to the hot climate. Garments were typically simple, draped, and light, such as the shenti (loincloth) for men and the kalasiris (tube dress) for women. Elaborate jewelry, headwear, and cosmetics signified status, wealth, and religious devotion.

  • Mesopotamia: Early civilizations like the Sumerians and Assyrians used wool and flax. Clothing often involved layered, draped textiles, and intricate patterns were woven or embroidered. Status was clear through the richness of fabrics and the complexity of adornment.

  • Ancient Greece: Emphasized the natural human form and democratic ideals (for citizens). Draped garments like the chiton (pinned tunic) and himation (cloak) were iconic, allowing for freedom of movement and graceful lines. Simplicity and elegance were highly valued.

  • Ancient Rome: Influenced by Greek styles but more formal and structured. The toga was a quintessential symbol of Roman citizenship, varying in size and decoration based on social rank. Women wore the stola (a long dress) and palla (a shawl). Wool was common, but silk and fine linens were imported for the elite.

III. The Middle Ages (c. 500 - 1500 CE): Modesty, Hierarchy, and Regional Identity

  • Early Middle Ages: After the fall of Rome, clothing became more practical and less ornate in Europe. Tunics, leggings, and simple cloaks made of wool and linen were common. Modesty was a prevailing theme, especially in religious contexts.

  • High and Late Middle Ages: A more discernible "fashion" began to emerge, particularly among the nobility. Clothing became more tailored, fitting closer to the body.

    • Gothic Era: Characterized by vertical lines, long flowing gowns for women with narrow waists, and fitted tunics and hose for men. Sumptuary laws strictly regulated what different social classes could wear, preventing commoners from emulating the aristocracy.

    • Burgundian Influence: In the 15th century, the opulent Burgundian court became a major fashion hub, known for extravagant, often exaggerated styles, luxurious fabrics like velvet and silk, and elaborate headwear like the hennin.

IV. The Renaissance (c. 1350 - 1600 CE): Opulence, Artistry, and a Rebirth of Style

  • This era marked a profound shift towards humanism and individualism, reflected in a greater emphasis on personal appearance.

  • Italian Renaissance: Celebrated luxury, vibrant colors, and voluminous sleeves. Silhouettes were often grand and stately, designed to display wealth and artistry through rich brocades, silks, and embroidery.

  • Northern Renaissance (e.g., Tudor England, Elizabethan Era): More rigid and formal. Men wore padded doublets and wide breeches, while women's dresses featured stiff bodices, square necklines, and skirts made enormous by farthingales (hoop skirts). Ruffs became a prominent, elaborate neck adornment.

V. The Age of Grandeur and Revolution (17th - 18th Centuries): Courtly Splendor and Democratic Simplicity

  • Baroque (17th Century): Highly dramatic and elaborate. French court fashion, under Louis XIV, dictated trends across Europe. Men wore richly embroidered coats, breeches, and stockings, often with vast wigs. Women's dresses featured wide skirts, corseted bodices, and intricate lacework.

  • Rococo (18th Century): Lighter, more whimsical, and pastel. Women's panniers widened skirts to extreme dimensions, while hair reached towering heights. Men's wear became more refined, with tailored coats, waistcoats, and breeches.

  • French Revolution (Late 18th Century): A radical break. The ornate styles of the aristocracy were abandoned for simpler, more practical clothing. Women embraced high-waisted, flowing "Empire" dresses, echoing classical antiquity, while men adopted darker, plainer suits, signifying a shift towards a more egalitarian society.

VI. The Industrial Revolution and Modernity (19th Century): Mass Production and the Rise of "Fashion Designers"

  • Technological Revolution: The invention of the sewing machine (mid-19th century) and advancements in textile manufacturing fundamentally changed fashion. Clothing became more affordable and accessible to the middle class, leading to faster-changing trends.

  • Victorian Era (1837-1901): Characterized by moral conservatism and elaborate, modest dress.

    • Early Victorian: Full skirts supported by numerous petticoats, tightly laced corsets.

    • Mid-Victorian: The crinoline (a rigid cage) created immense, bell-shaped skirts.

    • Late Victorian: The bustle emphasized the rear of the skirt. Women's tailored suits also emerged for increasing participation in public life. Men's fashion solidified into the formal three-piece suit.

  • Charles Frederick Worth: Heralded as the "father of haute couture." He revolutionized fashion by being the first to dictate styles to clients, present collections on live models, and establish a fashion house with his own label, moving fashion from mere dressmaking to a recognized industry.

VII. The 20th Century: Liberation, Youth Culture, and Rapid Change

  • Edwardian Era (1900-1914): Known for the "S-bend" silhouette, large hats, and a focus on elaborate detailing.

  • 1910s (WWI Era): Practicality driven by war. Silhouettes became straighter, and the corset began to disappear. Paul Poiret introduced exotic influences and flowy garments.

  • 1920s (The Roaring Twenties): A cultural explosion. The "flapper" look with dropped waists, shorter hemlines, and bobbed hair symbolized female liberation. Coco Chanel championed comfort, simplicity, and the enduring "little black dress."

  • 1930s: Elegant, streamlined silhouettes, often with bias cuts, influenced by Hollywood glamour.

  • 1940s (WWII Era): Wartime rationing led to utilitarian, functional clothing. After the war, Christian Dior's "New Look" (1947) brought back femininity and opulence with cinched waists and voluminous skirts.

  • 1950s: A return to classic elegance. Hourglass figures, full skirts, and tailored suits dominated. The rise of youth culture began to popularize denim and more casual styles (e.g., James Dean, Marlon Brando).

  • 1960s (The Swinging Sixties): A revolution driven by youth. Miniskirts (Mary Quant), bright colors, geometric patterns, and unisex looks challenged traditional norms. New synthetic materials became prevalent.

  • 1970s: Diverse and eclectic. From bohemian hippie styles (bell-bottoms, tie-dye) to disco glam and punk rock (ripped clothing, leather).

  • 1980s: Power dressing (broad shoulders, sharp suits), vibrant colors, and prominent designer logos reflected an era of economic boom and individual ambition. Hip-hop culture began to influence mainstream fashion.

  • 1990s: A shift towards minimalism, grunge, and streetwear. Simple lines, slip dresses, flannel shirts, and oversized silhouettes.

VIII. The 21st Century (2000s - Present): Globalization, Digitalization, and Consciousness

  • Y2K Fashion: A mix of retro influences, futuristic aesthetics, and pop culture trends at the turn of the millennium.

  • Fast Fashion: The internet and global supply chains accelerated trend cycles, making affordable, disposable clothing widely available.

  • Digital Influence: Social media platforms (Instagram, TikTok) and influencers became powerful trendsetters, democratizing fashion and popularizing street style.

  • Sustainability and Ethics: Growing awareness of environmental impact and labor practices in the fashion industry has led to a push for sustainable materials, ethical production, and circular economy models (renting, thrifting, upcycling).

  • Diversity and Inclusivity: The industry is increasingly embracing diverse body types, ethnicities, and gender identities, leading to more inclusive collections and campaigns.

  • Technological Integration: Wearable tech, smart textiles, 3D printing, and the emergence of digital fashion (NFTs, metaverse clothing) are beginning to redefine how we interact with and consume fashion.

From cave dwellers seeking warmth to today's digitally influenced global trends, fashion remains a fundamental aspect of human culture, continuously adapting, innovating, and reflecting the world we live in.

3.1. challenges in the origin of fashion

dying the "origin of fashion" presents a unique set of challenges, largely because it involves looking back into deep history with limited and often ambiguous evidence, and grappling with the distinction between basic clothing and the dynamic concept of "fashion" as we understand it today.

Here are the key challenges:

I. Challenges in Pinpointing the Origin of Clothing

  1. Perishable Materials: The biggest hurdle is that early clothing materials (animal skins, furs, plant fibers) are highly perishable. They rarely survive in the archaeological record, unlike stone tools or bone fragments.

    • Limited Direct Evidence: We don't find ancient garments themselves, except in extremely rare and specific preservation conditions (e.g., mummies in dry deserts, bog bodies in anaerobic conditions, ice mummies like Ötzi). These finds are exceptions rather than the norm.

    • Indirect Evidence: Archaeologists rely on indirect evidence, such as:

      • Tools for hide processing: Scrapers, awls, and bone needles provide clues that hides were being worked and potentially sewn.

      • Lice evolution: Studies of human body lice (which thrive in clothing) suggest clothing use dates back at least 170,000 years, coinciding with early human migrations into colder climates. This is compelling but still indirect.

      • Artistic representations: Cave paintings or figurines might depict clothed figures, but interpreting these is challenging and their age makes them very rare for the earliest periods.

  2. Defining "Clothing": Was a simple animal skin draped over the body "clothing"? Or does it need to be sewn? The definition can influence the perceived origin date. Early forms might have been very basic and not leave clear archaeological traces.

  3. Multiple Origins: It's unlikely clothing originated in one place and spread globally. Different human groups in different climates likely developed clothing independently out of necessity, potentially at different times and using diverse materials and techniques. This makes a single "origin point" impossible to identify.

  4. Lack of Written Records: For prehistoric times, there are no written records to describe what people wore, why, or how styles might have changed. Our understanding is purely inferential.

II. Challenges in Pinpointing the Origin of Fashion (Changing Styles)

This is even more complex, as "fashion" implies a deliberate, often rapid, change in aesthetic preference, driven by social and cultural factors beyond mere utility.

  1. Distinguishing "Clothing" from "Fashion":

    • Clothing: A utilitarian covering.

    • Dress: A broader term encompassing all forms of body adornment and covering, including clothing, hairstyles, jewelry, tattoos, etc.

    • Fashion: A system of change, a desire for novelty, and a means of social differentiation through dress. Historians grapple with when basic clothing or even elaborate dress transitioned into "fashion" as a dynamic system. When did styles start changing frequently, and why? This line is blurry.

  2. Subjectivity of "Style": Before widespread imagery, how do we know what was considered "stylish" or "fashionable" versus just typical dress for a given time and place? The concept of "style" itself evolves.

  3. Eurocentrism: Much of the academic study of "fashion's origin" focuses on its emergence in Western Europe (particularly from the 14th century onward). This can overlook or downplay instances of changing styles and aesthetic trends in other non-Western cultures throughout history (e.g., in ancient China or various African kingdoms), where notions of status, ritual, and changing preferences certainly existed, even if they didn't follow the same rapid Western model.

  4. Limited Visual Records:

    • Early Imagery: Before the widespread use of illuminated manuscripts (14th century), paintings, and later photography, detailed visual records of everyday clothing, particularly for common people, were scarce. Our understanding relies heavily on fragmented textual descriptions or idealized artistic renderings.

    • Interpretation of Art: Even when visual records exist (e.g., ancient sculptures, medieval paintings), they might be idealized, symbolic, or only represent the elite, making it difficult to gauge general trends or the true appearance of garments.

  5. Lack of "Designers" and "Industry" in the Modern Sense: The concept of a recognized "fashion designer" or a formal "fashion industry" is relatively recent (19th century). Before that, clothing was made by tailors, seamstresses, and at home. This makes it hard to trace intentional stylistic innovation or the commercial forces driving change.

  6. Debates on Causality: Even once "fashion" is identified as a system, pinpointing why styles changed is challenging. Was it due to:

    • Technological advancements (e.g., new weaving techniques)?

    • Social shifts (e.g., changing class structures, rise of a middle class)?

    • Economic factors (e.g., trade, sumptuary laws)?

    • Political events (e.g., revolutions, court influence)?

    • Philosophical or artistic movements? It's usually a complex interplay of these factors, making definitive causality difficult to establish.

In essence, understanding the origin of fashion requires piecing together fragments of evidence, making informed inferences, and navigating complex definitions, all while acknowledging the inherent biases and limitations of historical research.

Choice B

Studying the origin of fashion is a complex and challenging endeavor, primarily because of the ephemeral nature of the evidence and the difficulty of separating practical clothing from symbolic fashion. These challenges are especially pronounced when examining prehistoric and ancient periods.

Here are the key challenges in understanding the origin of fashion:

1. The Scarcity of Direct Evidence

The biggest challenge is the lack of preserved clothing from ancient times. Organic materials like textiles, leather, and fur are biodegradable. Unless they are preserved in very specific environmental conditions, they decay over time.

  • Environmental Factors: Clothing and textiles survive only in exceptional circumstances, such as in:

    • Extremely dry conditions: Deserts have preserved ancient textiles in Egypt and Peru.

    • Extremely cold conditions: Glaciers have preserved mummified individuals with their clothing, such as Ötzi the Iceman.

    • Anaerobic (oxygen-free) environments: Bogs and underwater sites have occasionally yielded textiles.

  • The Voids in the Archaeological Record: Because of this, archaeologists have very little direct evidence to work with for most of human history. We can't see the colors, the cuts, or the stitching methods of most early garments. We are left with a massive "dark age" of clothing history.

2. Inferring from Indirect Evidence

To overcome the lack of direct evidence, researchers rely on a variety of indirect sources, each with its own limitations:

  • Tools and Artifacts: The discovery of tools like bone needles, awls, and scrapers provides evidence of the technology to make clothes, but not the clothes themselves. We can infer that fitted garments were possible after the invention of eyed needles (around 40,000 years ago), but this doesn't tell us what they looked like or why they were worn.

  • Art and Depictions: Cave paintings, figurines (like the Venus figurines), and later, pottery and mosaics, offer visual representations of clothing. However, these are often stylized, symbolic, or may depict ritual attire rather than everyday wear. It's difficult to know how accurately they reflect reality.

  • Textile Impressions: Sometimes, a piece of fabric leaves an impression in clay or corroded metal. These "pseudomorphs" can show the weave and texture of a textile, but provide little information about its shape, size, or function.

  • Lice and Parasites: A fascinating but indirect method involves studying the evolution of clothing lice. Scientists can use genetic analysis to estimate when clothing lice diverged from head lice, providing a rough timeline for when humans began wearing clothes. This gives a date for the origin of clothing, but not the evolution of fashion.

3. The Conceptual Divide: Clothing vs. Fashion

Perhaps the most significant challenge is defining the difference between "clothing" and "fashion" and pinpointing when one transitioned to the other.

  • Clothing as a Functional Object: The earliest garments were likely purely functional, designed for protection. They may not have changed in style for thousands of years.

  • Fashion as a Social System: "Fashion" implies a system of continuous change driven by social signaling, competition, and aesthetics. It's a concept of style as a dynamic social force, not just a static necessity.

  • The "Eurocentric" Problem: The traditional view, heavily influenced by Western historians, often places the origin of fashion in 14th-century European courts. This approach overlooks the complex and evolving sartorial systems that existed in other parts of the world, such as ancient China, India, and the Islamic world, where clothing was also a powerful tool for social and political expression. Scholars are now challenging this narrow view and exploring "fashion-as-historical" in a global context.

4. Difficulty in Dating and Contextualizing Findings

Even when a rare textile fragment is found, dating it can be difficult.

  • Radiocarbon Dating: While effective, radiocarbon dating often requires a significant amount of material and can be complicated by contamination from conservation efforts or the environment.

  • Lack of Context: A piece of fabric found at an archaeological site may not be directly linked to a specific person or use. It's often hard to determine if it was part of a garment, a burial shroud, or a household textile.

In conclusion, the origin of fashion is a story pieced together from fragmented evidence and informed speculation. The challenges are not just about finding more data, but also about re-evaluating our definitions and assumptions to create a more comprehensive and globally inclusive understanding of how and why humans moved beyond simple coverings to embrace the complex and ever-changing language of style.

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3.2. defination of terms

Defining terms in fashion can be quite comprehensive, as the industry encompasses a vast vocabulary for styles, garments, roles, processes, and more. Here's a breakdown of common terms, categorized for clarity:


I. General Fashion Terms & Concepts

  • Fashion: The prevailing style or custom in dress, adornment, and behavior at any given time. It's a broad term encompassing clothing, footwear, accessories, hairstyles, and overall aesthetics.

  • Style: A distinctive appearance, typically defined by the combination of a person's individual preferences, the garments they choose, and the way they wear them. It's more personal than "fashion."

  • Trend: A general direction in which something is developing or changing. In fashion, a trend is a popular style or aesthetic that gains widespread acceptance for a period of time.

  • Collection: A group of garments and accessories designed and produced by a fashion house or designer for a specific season (e.g., Spring/Summer, Fall/Winter).

  • Line: Similar to a collection, often referring to a specific category of products within a designer's offerings (e.g., a denim line, an activewear line).

  • Silhouette: The outline or shape of a garment or an ensemble as a whole. It refers to the overall form the clothing creates on the body.

  • Drape: The way fabric hangs and falls on the body, influenced by its weight, weave, and cut.

  • Season: In fashion, refers to the time of year for which a collection is designed and sold (e.g., Spring/Summer, Fall/Winter, Resort/Cruise, Pre-Fall).

  • Ready-to-Wear (RTW / Prêt-à-porter): Mass-produced clothing designed to be purchased off-the-rack in standard sizes.

  • Haute Couture: French for "high sewing" or "high dressmaking." Custom-fitted, handmade garments created by exclusive fashion houses, typically for a select clientele, adhering to strict industry standards set by the Chambre Syndicale de la Haute Couture. It's the pinnacle of fashion craftsmanship.

  • Bridal Wear: Clothing specifically designed for weddings, primarily wedding gowns for brides and suits for grooms, as well as attire for the bridal party.

  • Activewear/Athleisure: Clothing designed for athletic activities but often worn for everyday casual use, blending comfort and style (e.g., yoga pants, stylish leggings, hoodies).

  • Streetwear: Casual clothing originating from subcultures, particularly skateboarding and hip-hop, often featuring graphic tees, hoodies, sneakers, and denim. It has become a significant force in mainstream fashion.

  • Vintage: Clothing that is typically at least 20 years old but less than 100 years old, often reflecting the styles of a specific past era.

  • Thrift: Refers to buying second-hand clothing, often from charity shops or consignment stores, typically at a low price.

  • Sustainable Fashion: An umbrella term for products, processes, and activities aiming to address environmental, social, and ethical issues in the fashion industry. Focuses on minimizing harm to the planet and people.

  • Fast Fashion: A business model characterized by rapidly producing inexpensive clothing in high volumes, often based on current trends, to allow consumers to buy new styles frequently and discard them quickly.

  • Slow Fashion: An approach to clothing production that prioritizes quality, longevity, and sustainability over speed and low cost. Encourages buying fewer, higher-quality items.


II. Garment & Item Specifics

  • Garment: Any item of clothing (e.g., a dress, shirt, pair of trousers).

  • Top: Any garment worn on the upper body (e.g., shirt, blouse, t-shirt, sweater).

  • Bottom: Any garment worn on the lower body (e.g., trousers, skirt, shorts).

  • Dress: A one-piece garment consisting of a bodice and a skirt.

  • Skirt: A garment hanging from the waist, worn by women and girls.

  • Trousers/Pants: An outer garment covering the body from the waist to the ankles, with a separate part for each leg.

  • Jeans: Trousers made from denim fabric, typically reinforced with rivets.

  • Blouse: A loose-fitting upper garment, often gathered at the waist or hips, worn by women.

  • Shirt: A garment for the upper body, typically with a collar, sleeves, and buttons down the front.

  • Jacket: An outer garment extending to the waist or hips, with sleeves, worn for warmth or as a fashion item.

  • Coat: An outer garment that covers the upper body and extends below the hips, usually for warmth or weather protection.

  • Sweater/Jumper: A knitted garment worn on the upper body, usually for warmth.

  • Knitwear: Clothing made using knitting techniques, encompassing sweaters, cardigans, scarves, etc.

  • Footwear: Items worn on the feet (e.g., shoes, boots, sandals, sneakers).

  • Accessories: Items worn or carried to complete an outfit (e.g., jewelry, handbags, scarves, belts, hats, gloves).

  • Lingerie: Women's underwear and sleepwear.

  • Denim: A sturdy cotton twill fabric, typically blue, used for jeans, jackets, and other casual wear.

  • Fabric: The material used to make clothes, formed by weaving, knitting, or felting fibers (e.g., cotton, silk, wool, linen, polyester).

  • Pattern: A design or motif repeated on a fabric (e.g., floral, stripes, plaid, polka dots). Also refers to the templates used to cut fabric pieces for sewing.

  • Embellishment: Decorative details added to clothing, such as embroidery, beads, sequins, appliques, or lace.

  • Collar: The part of a shirt, coat, or dress that fits around the neck and typically folds down.

  • Sleeve: The part of a garment that covers the arm.

  • Hem: The edge of a piece of cloth that has been folded and sewn to prevent unraveling.

  • Seam: The line where two pieces of fabric are sewn together.


III. Fashion Roles & Professions

  • Fashion Designer: A person who creates new clothing and accessory designs, conceptualizing shapes, colors, and fabrics.

  • Stylist: A professional who selects and coordinates outfits for individuals, photoshoots, films, or public appearances.

  • Model: A person employed to display clothes or other fashion accessories by wearing them.

  • Buyer: A professional who selects and purchases merchandise for retail stores, often specializing in particular product categories.

  • Merchandiser: A professional responsible for developing sales strategies, planning product assortments, and ensuring products are presented effectively in retail environments.

  • Pattern Maker: A person who translates a fashion designer's sketch into a two-dimensional pattern (template) used to cut fabric.

  • Seamstress/Tailor: A person who sews clothing. A tailor typically specializes in custom-made or altered garments, especially suits.

  • Fashion Editor: A journalist who writes about fashion for magazines, newspapers, or online publications, often dictating trends and curating content.

  • Fashion Photographer: A photographer specializing in capturing clothing, accessories, and models for advertising, editorial, or artistic purposes.

  • Retailer: A business or person that sells goods directly to consumers.

  • Manufacturer: A company that makes goods, typically on a large scale.

  • Brand: A distinct product or identity created by a company, often encompassing its name, logo, and overall aesthetic.


IV. Body Types & Fit

  • Body Type/Shape: Refers to the general silhouette of a person's body, often categorized into shapes like hourglass, apple, pear, rectangle, or inverted triangle, which can influence flattering clothing choices.

  • Fit: How well a garment conforms to the wearer's body. Can be slim fit, regular fit, relaxed fit, loose fit, oversized, etc.

  • Sizing: The system of numerical or alphabetical labels used to denote the dimensions of garments, to ensure they fit various body measurements.

  • Petite: Sizing for shorter individuals (typically under 5'4" or 163 cm), where garments are proportioned with shorter lengths in sleeves, torsos, and inseams.

  • Plus Size: Sizing for individuals whose body measurements are larger than standard ranges, typically starting from a size 14 or 16 in many Western markets.

  • Tall: Sizing for taller individuals, with longer sleeve lengths, torsos, and inseams.


This list provides a solid foundation for understanding the language of fashion. The industry is constantly evolving, so new terms and concepts emerge regularly

 

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3.3. origin of fashion

The "origin of fashion" is a fascinating question because it has two distinct interpretations:

  1. The origin of clothing itself (prehistoric times): Why did humans start covering their bodies?

  2. The origin of fashion as a concept of changing styles and trends (much later, primarily in the West).

Let's explore both:


1. The Origin of Clothing (Prehistoric Era)

The very first "clothing" was not about fashion in the modern sense, but about fundamental human needs. Anthropologists and historians propose several theories for why early humans began to cover their bodies:

  • Protection (The Necessity Theory): This is the most widely accepted theory. As humans migrated out of warmer climates (like Africa) into colder regions, they needed protection from the elements – cold, rain, wind, and even intense sun. Animal skins, furs, leaves, and bark were the most readily available materials. Evidence suggests that early humans, possibly Neanderthals, began wearing clothes around 170,000 to 40,000 years ago, coinciding with periods of colder climates. The discovery of bone needles dating back to 40,000 years ago indicates early forms of sewing, allowing for more fitted and effective garments.

  • Modesty Theory: This theory suggests that clothing arose from a desire to cover certain body parts, perhaps due to evolving social norms, shame, or a sense of propriety. The biblical story of Adam and Eve, for instance, links clothing to the covering of nakedness after gaining knowledge.

  • Immodesty/Attraction Theory: Counter to the modesty theory, some argue that clothing was initially used to draw attention to certain body parts, or to enhance attractiveness and signal fertility or status to potential mates. Adornments like shells, beads, and pigments on the body could have evolved into clothing for this purpose.

  • Adornment/Decoration Theory: Humans have an innate desire for self-expression and decoration. Early humans used paint, tattoos, and natural objects for adornment. Clothing could have evolved as another canvas for this desire, signifying group identity, achievements, or aesthetic preferences.

  • Status/Social Display Theory: As societies became more complex, clothing became a way to differentiate individuals based on status, role, or wealth within a group. More elaborate or rare materials could signify leadership, spiritual power, or hunting prowess.

It's likely that a combination of these factors contributed to the origin of clothing, with protection being the primary driver in colder environments, and social/symbolic functions developing as societies evolved.


2. The Origin of "Fashion" (Changing Styles and Trends)

While clothing has existed for millennia, the concept of "fashion" – as a system of continually changing styles that are widely adopted and then discarded for new ones – is a more recent phenomenon, primarily emerging in Europe.

  • Pre-14th Century: Before the late Middle Ages, clothing styles remained relatively static for long periods, sometimes centuries. Changes were slow and largely influenced by practical needs, available materials, or major historical events (like invasions or religious shifts). Regional variations existed, but a rapid, widespread adoption and rejection of styles was not common.

  • The "Birth" of Western Fashion (Mid-14th Century Europe): Many historians, including James Laver and Fernand Braudel, pinpoint the mid-14th century in Europe as the beginning of what we recognize as "fashion." Several factors contributed to this:

    • Increased Wealth and Trade: The growth of trade routes and urban centers led to greater wealth and access to new, luxurious fabrics and materials from different regions.

    • Social Mobility (Limited but Present): While rigid social hierarchies still existed, there was a degree of upward mobility that encouraged people to use dress to signal their aspirations and status.

    • Competitive Display: European courts and aristocracies engaged in competitive display, constantly seeking new and more extravagant ways to differentiate themselves through dress. This created a demand for novelty.

    • The Rise of Tailoring: Advances in tailoring techniques allowed for more fitted and sculpted garments, offering greater possibilities for stylistic variation than simple draping.

    • Spread of Ideas: Early forms of fashion plates and drawings, as well as the movement of people and goods, helped to disseminate new styles more rapidly.

  • The Role of the Designer (19th Century): While dressmakers and tailors existed for centuries, the modern concept of the "fashion designer" who dictates trends truly began in the mid-19th century with Charles Frederick Worth. Worth, an English designer who established his haute couture house in Paris in 1858, revolutionized the industry by:

    • Creating seasonal collections.

    • Presenting garments on live models (the precursor to fashion shows).

    • Sewing his label into his creations.

    • Clients sought out his designs, rather than just commissioning specific garments, making him the first true fashion arbiter.

From Worth onward, fashion became an industry driven by creativity, commercialization, and a constant thirst for the "new." The Industrial Revolution further accelerated this by making mass production possible, democratizing fashion to some extent, and leading to the rapid cycle of trends we see today

In summary, while clothing originated from practical needs in prehistoric times, "fashion" as a dynamic system of constantly changing styles and trends can be traced to the competitive display and social signaling among the European elite in the late Middle Ages, fully blossoming with the establishment of couture houses in the 19th century.

4. principles and elements of fashion design

Fashion design is both an art and a science, relying on a fundamental understanding of how visual components work together to create an appealing and impactful garment or collection. This is achieved through the skillful application of elements (the building blocks) and principles (the guidelines for using those blocks).

4.1. elements of fashion design

Fashion design is both an art and a science, relying on a fundamental understanding of how visual components work together to create an appealing and impactful garment or collection. This is achieved through the skillful application of elements (the building blocks) and principles (the guidelines for using those blocks).


Elements of Fashion and Design (The Building Blocks)

These are the fundamental visual components that a designer uses to create a garment or an entire collection. Think of them as the ingredients in a recipe.

  1. Line:

    • Definition: The most basic visual element, representing a mark with length and direction. In fashion, lines are created by seams, darts, pleats, gathers, edges of garments, patterns, or even the outline of the body.

    • Impact: Lines guide the eye, create a sense of movement, define shape, and can suggest various moods or illusions.

      • Vertical Lines: Create an illusion of height, slenderness, formality (e.g., pinstripes, princess seams).

      • Horizontal Lines: Create an illusion of width, stability, relaxation (e.g., yokes, horizontal stripes, hemline).

      • Curved Lines: Suggest softness, fluidity, femininity, grace, and emphasize body contours (e.g., ruffles, scalloped edges, rounded collars).

      • Diagonal Lines: Create dynamism, movement, and can add interest or draw the eye to a specific area (e.g., wrap dresses, asymmetric hemlines).

  2. Shape / Silhouette:

    • Definition: The outline or overall form of a garment or an ensemble. It's how the clothing appears from a distance, defining its basic structure.

    • Impact: Determines the garment's visual volume and how it relates to the body. Silhouettes are often characteristic of specific eras (e.g., the A-line, hourglass, rectangular, bell, or empire silhouettes).

    • Examples: A-line, tubular, hourglass, bell, cocoon, trapeze.

  3. Color:

    • Definition: The visual perception of light reflected from a surface. Color is often the first element people notice in a garment.

    • Impact: Evokes emotions, sets moods, creates emphasis, and can influence the perceived size or shape of the wearer. Color theory (hue, value, intensity) is crucial here.

      • Hue: The pure name of the color (e.g., red, blue, green).

      • Value: The lightness or darkness of a color (e.g., a light pink vs. a dark maroon).

      • Intensity/Chroma: The brightness or dullness of a color (e.g., a vibrant royal blue vs. a muted navy).

    • Color Schemes: Monochromatic, analogous, complementary, triadic, etc., are used to create specific visual effects.

  4. Texture:

    • Definition: The surface quality of a fabric or material, both how it looks and how it feels (tactile). It's created by the weave, fiber content, finish, and embellishments.

    • Impact: Adds depth, visual interest, and influences how light reflects off the fabric. Texture can evoke different moods or suggest practicality.

      • Smooth/Sleek: Silk, satin, chiffon – suggest luxury, formality, can make a figure appear leaner.

      • Rough/Coarse: Tweed, denim, burlap – suggest casualness, ruggedness, can add visual weight.

      • Soft/Fuzzy: Velvet, cashmere, fleece – suggest comfort, warmth, can add visual volume.

      • Shiny/Reflective: Sequins, lamé, patent leather – draw attention, suggest glamour.

  5. Pattern:

    • Definition: A repeated decorative design or motif on a fabric. Patterns can be woven, printed, embroidered, or applied.

    • Impact: Adds visual interest, can influence perceived size or shape (e.g., vertical stripes make one look taller), and expresses themes, cultural influences, or moods.

    • Examples: Florals, stripes, checks (plaid, gingham), polka dots, abstract, animal prints, geometric.

4.2. principles of fashion and design

rinciples of Fashion and Design (The Guidelines/Rules)

These are the abstract concepts and rules that guide how the elements of design are organized and combined to create a cohesive, visually appealing, and effective design. Think of them as the instructions for how to use the ingredients.

  1. Balance:

    • Definition: The visual equilibrium and stability created by the distribution of elements within a design. It ensures that the garment doesn't feel lopsided or "heavy" in one area.

    • Types:

      • Symmetrical (Formal) Balance: Achieved when both sides of a garment are identical or mirror images of each other (e.g., a classic button-down shirt, identical pockets). Creates a sense of formality, stability, and calm.

      • Asymmetrical (Informal) Balance: Achieved when elements on either side of a central axis are different but still create a sense of visual equilibrium (e.g., a one-shoulder dress, an off-center closure, a large print on one side balanced by solid color on the other). Creates more dynamism, interest, and modernity.

      • Radial Balance: Elements radiate outward from a central point (e.g., pleats radiating from a neckline, a circular skirt).

  2. Proportion:

    • Definition: The pleasing interrelationship of the sizes and amounts of various parts within a design, and how they relate to the whole garment and the human body.

    • Impact: Good proportion creates a sense of harmony and can flatter the figure. It involves thoughtful placement of hemlines, waistlines, pockets, and other details to create aesthetically pleasing divisions.

    • Example: A designer might use the "golden ratio" (approximately 1:1.618) to determine ideal hemlines or waist placements, or intentionally break traditional proportions for an avant-garde look (e.g., oversized sleeves on a fitted bodice).

  3. Emphasis (Focal Point):

    • Definition: The creation of a dominant point of interest or a "center of attention" in a garment, drawing the viewer's eye to a specific area.

    • Impact: Highlights key design features, adds intrigue, and gives the design a clear message.

    • Achieved by:

      • Contrast: Using contrasting colors, textures, or shapes.

      • Placement: Placing a unique detail (e.g., a large brooch, an embellished collar) strategically.

      • Unusual Lines/Shapes: A dramatic neckline or an asymmetrical cut.

      • Concentration of Details: Gathering pleats, ruffles, or embellishments in one area.

  4. Rhythm:

    • Definition: The organized movement of the eye through a design, created by the repetition or progression of elements. It gives a sense of flow and visual continuity.

    • Impact: Creates visual interest and guides the viewer's gaze effortlessly through the garment.

    • Achieved by:

      • Repetition: Repeating a specific line, shape, color, or texture (e.g., a row of buttons, repeated pleats).

      • Gradation/Progression: Gradually increasing or decreasing an element (e.g., ombre color, ruffles that grow in size).

      • Alternation: Alternating two or more elements (e.g., alternating light and dark stripes).

      • Radiation: Elements moving outwards from a central point (as mentioned in radial balance).

  5. Harmony / Unity:

    • Definition: The overall sense of cohesion, completeness, and visual agreement within a design, where all elements and principles work together seamlessly to create a unified whole. It means nothing feels out of place or clashing.

    • Impact: Creates a visually pleasing and sophisticated design that communicates a clear aesthetic.

    • Achieved by: Using a consistent theme, a limited color palette, complementary textures, and ensuring all elements support the main idea of the design.

By skillfully manipulating these elements and applying these principles, fashion designers create garments that are not only aesthetically pleasing but also communicate a specific message, evoke an emotion, and define the style of an individual or an era.